3-D symposium offers real-world applications for ODs

August 7, 2012

The 3-D Symposium panel included, from left, Jim Sheedy, O.D., Ph.D., Shannon (a patient of Dominick Maino, O.D.), Dr. Maino, Donna Matthews, O.D., Michael Duenas, O.D., Phil Corriveau and Len Scrogan.

The 3-D Education Symposium showcased at Optometry’s Meeting® was designed to help attendees better understand current 3-D technology along with the diagnostic and therapeutic strategies for managing patients with 3-D vision-related symptoms.

Featuring the science behind stereoscopic 3-D is an essential step to increased understanding of 3-D and stereoscopic 3-D (S3-D) viewing as a safe and appropriate technology for all audiences. As the popularity of 3-D rises, so too will optometry’s responsibility to educate the public and assist the production studios and other 3-D developments.

With the planned comprehensive education, optometric professionals had the opportunity to take a journey through the entire process of 3-D, plus experience the first-ever live, heads-up 3-D slit lamp demonstration thanks to TrueVision’s support. Anthony Lopez, a third-year UMSL student, was fortunate to be the “first-ever optometry student” to experience a slit lamp exam using this new 3-D technology.

The depth perception people see in 3-D movies, television, video games and in classroom education are different than that experienced in the real world. Some viewers have symptoms of eyestrain, blur, diplopia and vertigo while viewing 3-D; others are unable to appreciate the stereoscopic depth.

This course lecture panel included James Sheedy, O.D., Ph.D.; Michael Duenas, O.D., Dominick Maino, O.D.; Donna Matthews, O.D.; Phil Corriveau from Intel Labs; and Len Scrogan, a 3-D educator.

The panel described how simulated 3-D compares to the real world and provided a framework for understanding the difficulties some patients experience.

The panel also offered diagnostic, therapeutic and public health strategies for improving binocular vision on a broad scale in the U.S.

As one in four individuals may have a vision problem that interferes with being able to enjoy the 3-D experience, this is rapidly becoming a major public health issue and opportunity, said Dr. Duenas.

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